WEEK 1
PRESENTATION
initial Testing
Pre-Viz
WEEK 2
Final Fire Effect
City Shot pre-viz
WEEK 3 – City Shot Development
I decided to create my city procedurally using Houdinis topnet system, this allowed me to quickly make 100s of buildings to a set street layout from a given image file.
I learned this workflow from this helpful set of videos on the Houdini YouTube channel.
I used this along with modular building assets from Megascans to create my buildings.

topnet – Intakes our grid image and separates it into polygons, we set our building attributes (height & height variation), we then go through each polygon and create the corresponding building.