Major Project

WEEK 1

PRESENTATION

Brief Launch.pptx

initial Testing

 

 

Pre-Viz

WEEK 2

Final Fire Effect

City Shot pre-viz

WEEK 3 – City Shot Development

I decided to create my city procedurally using Houdinis topnet system, this allowed me to quickly make 100s of buildings to a set street layout from a given image file.

I learned this workflow from this helpful set of videos on the Houdini YouTube channel.

I used this along with modular building assets from Megascans to create my buildings.

City Grid

topnet – Intakes our grid image and separates it into polygons, we set our building attributes (height & height variation), we then go through each polygon and create the corresponding building.

Building Generation

TEST RENDER

Week 3 Presentation.pptx

AaronPlace – Week 4.pptx

Week 4 – Pre-Viz Presentation

Week 4 – Filming

Week 5 – Slap Comp

Week 8 Presentation

AaronPlace – Week8.pptx