Exhibition Profile
Bio:
Johanne is a recent graduate of the University of West London, with a BSc (Hons) in Visual Effects aspiring to become an FX Artist. Her major project involved creating a large-scale water simulation in Houdini. The project depicted a tsunami crashing through a city street. The primary motivation for undertaking this project was to gain experience in fluid and water simulations, an area she had not previously explored and was missing from her showreel. Through this project, Johanne aimed to enhance her skills and showcase her ability to handle complex simulations within the production pipeline.
During her time of studying Visual Effects at both University of West London and Kristiania University College, she has become proficient in softwares such as Houdini, Nuke and Maya, and has a working knowledge of and has used Substance Painter, Unreal Engine, ZBrush, Photoshop, Premiere Pro, After Effects, and Da Vinci Resolve in previous projects. She has also been involved in Virtual Production projects, gaining hands-on experience on set.
Contact:
Email: Johannenilsen1@gmail.com
LinkedIn: https://www.linkedin.com/in/johannesofie/
Artstation: https://www.artstation.com/johannesoofie
Showreel:
Prints
When prepping images for printing, it is important to remember a few key things.
- Resolution
- Size of print
- File format
To achieve clear and sharp images you should aim for a high resolution of around 300 dots per inch (dpi). Dpi is how we typically measure resolution for printing. Since we’re going for A2 size (594 x 420 mm) for our prints the renders should be large enough to accommodate that. I rendered my images at around 7016 x 4961 pixels to keep things sharp. In Houdini I couldn’t find an option for setting the dpi, so when the image was rendered I used image size in Photoshop to set it from 72 dpi to 300 dpi. This is not how we would usually do it, but since the renders where big in size, it should be okay. It is also important to choose appropriate file formats like TIFF or PSD to preserve image quality without compression loss. I rendered my images in TIFF format.
When we did test prints we got so see first hand how important these key aspects are to get good prints. We tested with scaling 1920×1080 images up to A2 size, and when we printed we could see where the images lost clear and crisp details. Therefore, I made sure to render them correctly. The renders took quite a while, one image took between 20 – 40 hours to render. I chose to do 4 prints of the rendered project to depict how the tsunami comes crashing in. Then I did a grid with wireframe for those same 4 images that were rendered. In addition, I also created a contact sheet that depicts the process of creating this effect in Houdini.
- Major Project shown in 4 different stages.
- Wireframe of the shots above.
- Contact sheet of the stages of creating the FX.
Postcard
- Frontside
- Backside