Week 1: Nuke 3d and Camera Projection
We are going to be working in Nuke X
Cell script:
Week 2: Nuke 3D Tracking
Week 3: 3D Equalizer
3D Equalizer Keyboard Shortcuts:
Z – Jump to start frame
X – Jump to end frame
A – Jump to previous keyframe
S – Jump to next keyframe
D – Delete keyframe
V – Step one frame forward
B – Step one frame back
Q – Track one frame forward
W – Track one frame back
E – End/Start point
R – Flip track direction
T – Track
Y – Center 2D
F – Full frame view
F1 – Overview Controls
F2 – Manual Tracking Controls
F3 – Distortion Grid Controls
F4 – Auto tracking Controls
F5 – Lineup Controls
F6 – 3D Orientation Controls
Alt+1 – Object Browser
Alt+2 – Deviation Browser
Alt+3 – Timeline Editor
Alt+4 – Curve Editor
Alt+5 – Attribute Editor
Alt+6 – Parameter Adjustment Editor
Alt+7 – Image Controls Window
Alt+8 – Python Console Window
Alt+9 – Online Help Window
Alt+0 – New 3DE Window
Week 4: Lenses and Cameras
Importing the footage and ading the camera details:
Adding about 40 tracking markers
Week 6: 3de Free flow and Nuke
Week 10: Nuke Maya Pipeline
Assignment 1
Step 1: imported the footage and added the camera details based on survey data
Step 2: Added the tracking markers
Step 3: cal from scratch to tune my tracking points and the data on my deviation browser.
Step 4: Adjusted the parameters by adjusting the focal length by brute force cal followed by adjusting the lens distortions by brute force cal.
Step 5: Added the constraints and locators.
Step 6: Added the 3d model and lined in up in the shot.
Step 7: Exported the files of the geo locators,3d model and the lens destortion data in nuke format to continue with the cleanup of the exit sign.
I lost the screenshots of my work done in nukeX that i took in class while doing the assignment but i had the file of the nuke scripts so the errors are from the 3de plugins not working on my personal computer.
Final: i had problems with the reformat node alot in nuke and there were alot of glitches and i atempted to get the patch to stay in place but i was unsuccessful in acheiving that and had tried all possible scenarios (i had resorted to trial and errors with the reformat node and the card node).
Assignment 2 :
Applied all the same procedures done in assignment 2 and continued in maya to add the 3d assests of my own choosing showcasing traffic cones and metal barricade placed in front of the car.
After 3de I added my footage in maya to place the items into the scene.
Added direct light to get the shadows and a plane at the bottom with AIshadowmatte.
Nuke scripts:
Added the maya render of the 3d assets in th merge2 node and renedered the final video. I wasnt sure why the assets seem white and i think my mistake was that the lights added in maya had too much exposure and i was unable to fix it in time.
Final render: