vfx toolbox level 4
introduction to after effects
Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe; it is used in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation. It also functions as a very basic non-linear editor, audio editor, and media transcoder. In 2019, the program won an Academy Award for scientific and technical achievement.
TITLE SEQUENCE
INVESTEGATION:
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STRONG VISUAL GEOMETRY
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RECURRING IMAGERY (TROPES)
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LAYERING
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introduction to After Effects
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JAMES BOLD INSPIRED
refences and inspiration
Django Unchained Title Sequence (youtube.com)
The Dark Knight Intro (2008) (youtube.com)
Spider-Man 3 | Opening Sequence | Fullscreen | 4K UPSCALE (youtube.com)
after effects TITLE SEQUENCE
after effects design – 007 bounce
INVESTEGATION:
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STRONG VISUAL GEOMETRY
MY 007 bounce TITLE SEQUENCE VIDEO
after effects TITLE SEQUENCE
Doctor no sequence
INVESTEGATION:
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STRONG VISUAL GEOMETRY
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RECURRING IMAGERY
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LAYERING
after effects design – doctor no
MY JAMES BOND DOCTOR NO INSPIRED TITLE SEQUENCE VIDEO
after effects TITLE SEQUENCE
James Bold inspired title sequence
Investigation:
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Alpha Channels
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Layer transparency
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Masks
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Mattes (Alpha and Luma)
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Importing footage
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Using Blending modes
refences and inspiration
Photoshop design – cards
after effects design
My James Bond inspired title sequence video (final)
after effects TITLE SEQUENCE
green screen and cameras
Investigation:
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Keying principles
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Transparency
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Green screen
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Cameras / lighting for this setup
refences and inspiration
after effects TITLE SEQUENCE
TRACKING AND PLACEMENT
investegation: amazon anchor
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Both on timeline
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Select jungle clip and ‘track motion’ of pyramid
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Edit target and select label
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Apply moving data (comment about Null )
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Select lable
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Change scale to 60%
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Adjust Anchor points to make circle of label around the tacker
after effects design – amazon tracking
inivestation: 2 Face tracking masks mosaic faces football boys
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Create comp
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Duplicate clip on timeline
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Hide bottom layer
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Select top clip pen tool to mask
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Select tool select mask, tracker Perspective
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Effect>Stylise>Mosiac
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Blocks 150×150
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Unhide bottom layer
after effects design – blur face
inivestation: 3d Text Environment
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Create comp
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Track Camera (explain tracking and solving using parallax movement)
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Select tracked markers right click create text and camera
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Create Text
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Tidy text, maybe roto
after effects design – floating words
inivestation: Clean up Archway
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Create comp
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Duplicate clip
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Hide lower clip
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Top clip create mask with pen tool
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Track using perspective
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Got to mask and change to subtractive
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Content aware fill set to ‘Surface’
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Generate Fill layer (it will ask you to save first, as it needs to generate and save a stills sequence.
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Unhide bottom layer to compare
after effects design – archway
inivestation: Perspective Corner Pin
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Create comp
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Duplicate clip
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Hide lower clip
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Perspective Corner Pin
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track motion
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motion blend
after effects – 3d space
investegation:
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how to use After Effects 3D space works.
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3d cAMERA ANGLES
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LIGHT SYSTEM
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POSITON
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CAMERA PERSPECTIVE
MAYA ASSETS FOR after effects
investegation:
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Render pass AOV setuP
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Setup samples
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AOVs How to video
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Combining the AOV
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Mattes
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Split the EXR file
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Create the comp from different render layers
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Set the layer blending modes
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How to create Cryptomattes
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Using Cryptomattes to adjust the look of the scene
continue in after effects…
MAYA ASSETS USED IN AFTER EFFECTS
investegation:
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CONTINUE TO AFTER EFFECTS
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exr save scene for maya imports
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lighting effects
MAYA and after effects assingment 1
investegation:
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Rendering
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Maya and after affects
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showreel
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Render Layer setup
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Compositing After Effects
link to showreel below
MAYA ASSETS used in after effects
investegation:
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Types of output – cause and effect animation and film
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Cause and Effects Animation with BULLET in Maya
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Setting up simple Dynamics
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Setting up BULLET attributes
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Working through different scenarios
maya annimation – dominos
maya annimation – genger
assignment 2 will need to produce a James Bond title sequence
investegation:
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What different effects can you apply to your planned sequence
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Research the Bond titles, choose some different shots that you might recreate (in your own way) for your sequence
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You choose a villain to help focus and give a sense of narrative
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Choose a short piece of audio
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Create a storyboard, plan for a few different shots that include green screen and silhouettes, 3d models, simulation or particles, 2D or 2.5D animation.
My sequence will start by
Video 1 fitting into my suit and checking it fits correctly and push my hair back this can be done at university.
video 2 will be my broken iPhone and will attached a message to the phone video
Video 3 will skip to me walking out the casino and down the stairs
video 4 will skip to me walking to the car slow angle
Video 5 is from my car and will put into gear
Video 6 will be very low shot of me pulling away in my car
Video 7 I will film from my car video of a drive
Video 8 then will skip to another video of me getting out the car in low frame shot
Video 10 will be in my accommodation hallway and I will walk up to my room door and knock on the door of the contract kill
Video 11 cuts to my friend videoing the door open and me pulling out my gun to point it at his head ( pointing straight at the camera ) could be done at uni.
Then bang , the end.
assignment 2 a James Bond title sequence
investegation:
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choose a villain to help focus and give a sense of narrative (hitman)
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Choose a short piece of audio
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Create a storyboard
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Alpha Channels
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Layer transparency
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Masks
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Mattes (Alpha and Luma)
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Importing footage
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Using Blending modes
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Keying principles
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Transparency
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Green screen
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Cameras / lighting for this setup
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Track using perspective
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mask and change to subtractive
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Content aware fill set to ‘Surface & object’
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Generate Fill layer
Nycammvfx camerea footage with basic effects
link to my Agent H 4991 Assassination
https://youtu.be/VMEr5PBweWk