- A exhibition webpage on PIP with this information:
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- Name
- Headshot photograph
- Bio paragraph (can be the same as the exhibition one)
- List of software that you are proficient in
- Link to showreel on vimeo
- Contact details.
- Social media and professional links (LinkedIN, Instagram, Vimeo, Artstation)
- Link to an outward facing professional webpage (optinal)
-
- Include the 4 x A2 exhibition images
- Include the A6 postcard design
Olivia Rose Currie
Exhibition Bio:
Olivia is a recent graduate of the University of West London, with a BSc (Hons) in Visual Effects aspiring to become a 3D Character Artist. Her major project consists of creating a full realistic character sculpt based on a concept design by Eve Ventrue, which was then textured and presented for her character portfolio. This project focuses particularly on human anatomy and clothing as well as refining topology to be functional within the production pipeline.
During her time studying Olivia has become proficient in Zbrush, Maya and Substance Painter as well as gained experience in Nuke, Houdini, Unreal Engine and Photoshop.
Contacts:
Email: oliviarcurrie@gmail.com
Portfolio: oliviacurrie4.artstation.com
LinkedIn: www.linkedin.com/in/oliviarosecurrie
Software Skills:
- Maya
- ZBrush
- Substance Painter
- Photoshop
- Premiere Pro
- Procreate
4 x A2 Exhibition Prints
A4 Additional Exhibition Images
Breakdown Showreel:
Postcard Design:
Front
Back