3D Matchmoving

Week One

Nuke 3D & Camera Projection

To apply an image to an object

The scene node acts like a merge, but for 3D objects

To make everything viewable in 2D space, connect it to a scanline render

To animate the camera, set keyframes on the timeline using these settings

To add motion blur, use these settings on the scanline render

When projecting onto a cylinder, make sure to close the bottom

Finished Exercise One

Creating a cell in 3D space
To add more control, you can place a scanline render under each module in this script. With mine, I added a blur node in order to emulate camera focus on the cell and the bars. Defocus1 is for the cell and Defocus2 is for the bars.

This is the completed script for Exercise Two