Week 01
Introduction to Houdini
Learning the fundamentals of the houdini and its interface was how we began the first week and the first class of the module. We completed some basic tasks like bringing in the box and adding color after becoming somewhat familiar with the software and learning a little bit about the tools.
Cheese:
We built a cheese and a cutting board as part of an exercise later in the lesson. which we began by bringing a cube and modifying the scale.
UV Node was added to create UVs for the cutting board so that the texture would be evenly spaced around the board.
Applying texture which was already provided.
Placing cube to make the cheese.
Puzzles
We were provided with some puzzle files for an exercise, where we had to arrange nodes in the correct order to achieve a final result. This exercise was incredibly helpful, as it deepened our knowledge of node usage, helping us understand where and how to apply them effectively. It also provided valuable practice in reinforcing what we’ve learned so far, building a strong foundation for future classes.
Puzzles 01
Puzzles 03
Week 02
Animation:
This week, we learned how to create a simple animation, focusing on a domino animation. This involved understanding key principles of animation, such as timing and sequencing, to achieve the realistic effect of dominoes falling in succession. It was a great introduction to animating objects with realistic motion and provided hands-on experience with animation basics.
Dominos:
Render
Legos:
Render
Week 03
Oceans and Distruction
Brick
Week 04
introduction to Vellum
Week 6 Collision
no render but we learn how to make wind machine
Week 7
Distruction of Different Materials
Week 08
Using Camera Track adding Assets and effects
Week 09
Week 10
Flame Thrower
Week 11
Rain