WEEK 01 : Nuke 3D and Camera Projection
We begin our module by delving into Nuke’s 3D elements, such as the 3D viewport and 3D Nodes.
WEEK 02 – 3D Tracking
This week we are learning lens distortion and 3D tracking in Nuke.

In this section, we will correct any distortion in the footage. We can send this footage to the CG department to add CG elements if necessary.

In this section, we align our final color with CG elements and distorted footage for the final export.

We are using a “camera tracker” node to track the scene.

We will mask out specific areas by using the “Roto” node.








WEEK 03 : 3D Equalizer


WEEK 5- Filming
In this week, we got to film our footage for the 3D match move.






Week 11: Nuke Maya Pipeline

WEEK 12 : Maya Megascan Nuke Pipeline
01. In Maya do the set project to “Maya-3dMatch-Pipeline” folder
02- The do the project window and accept

03 – Move melscript to “scripts” folder
04 – Move FS5_24mm_UD to “source images” folder
05 – Set frame rate according to the recording

06 – Open MEL 

07- look through the camera and import image sequence
08
09 – Select camera and adjust camera shape settings

All the markers will be in the correct place
15 – Go to mega scan and select couple of objects – Quixel Megascans

16-Import Asserts to the scene
21-To render without Background make display mode to none

22- Import background image sequence and CG sequence to NUKE

Assessment – 01
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Assessment 01-Final Submission
Assessment 02
Assessment 02 – Final Submission









































