The Composite

WEEK 01 – Introduction to Nuke

During the first week, we familiarized ourselves with the Nuke user interface and learned a few basic concepts of this powerful software. Nuke may appear intimidating at first glance, but with practice, it becomes easier to navigate. It is a node-based digital compositing and visual effects tool that is widely used in post-production for TV and film. 

Nuke Interface

Important to set up the project settings first

Step 01- Go to property pannel and and PRESS >> S

Step 02 – Click on the FOLDER SIGN on project directy

Step 03– Navigate to the TOP MOST PROJECT FOLDER and OPEN

Step 04 – Then go to File>Insert Comp Node, from Script Folder

 

The merge node combines BACKGROUND AND FOREGROUND footage 

WEEK 01 – TASK 01 – Merge background and foreground

NUKE Basics – Merge Node – TASK 01

 

WEEK 01 – TASK 02 – Rearrange out of oder layout and composite

WEEK 01 -TASK 02- NUKE Basics – Merge Node – Rearrange Layout and Composite

 

WEEK01 -TASK 03

 

WEEK 2 – ROTOSCOPING

Rotoscoping is a frame-by-frame animation technique used to trace motion picture footage, resulting in a realistic action sequence.

WEEK02 -TASK 01-Creating Roto Shape

NUKE Roto Basics – Creating Roto Shape 

WEEK02 – TASK02 – Animating Roto Over Time

NUKE Roto Basics-Animating Roto Over Time

 

 

WEEK3

 

 

 

Week 4: Basic Keying

WEEK 06 – 2D and 3D TRACKING

Nuke’s tracker feature can extract animation data from a pattern’s position, rotation, and size, which can then be used to transform or match-move another element. Additionally, you can stabilize the original image by inverting the data values.

Before tracking, it’s crucial to preview the image multiple times to identify the best features for the process, as well as any issues with motion blur, occlusions, or features moving out of frame. In some cases, you may need to enhance the visibility of features by applying filters or color corrections. With Nuke’s procedural structure, you can conveniently turn off these extra nodes after a successful track or reconnect the Tracker node at the appropriate location to apply the transform.

TASK 01 – 1 Point Tracking

Step 01 – Get the Tracker Node and attached to the file that you wan to trackStep 02 – Find a high contast area to tack along with your covering patchStep 03 – Find the “hero frame” and add track from the property pannel and press tracking play headStep 04 – Check tracking path for any errors ( Press the traffic light button) and retrack accordinglyStep 05 – In the property pannel change Transform Settings to “Match Move to 1-pt”Step 06 –  Set reference frame to “hero frame”Step 07- Attache tracker node after the Premult node

Node graph for 1 point tracking

TASK 02 – 2 Point Tracking

 

 

 

 

 

WEEK 07- Grain & Noise

This week we learn about grain and noise in images and how to match with composite layers.

We start our lessons with  Roto Paint Node which help us to creating mattes, paintings, cloning, and paint reveals.

Roto/Paint (P)

 

 

 

WEEK 8 – RECAP

This week we have to do a recap of what we have done in the previous lessons.

Task- I got to replace the logo on the box with another custom logo.

 

 

 

Task 02

Assesment 01

Part 01

In this assessment we were required to perform several tasks in a single shot. These tasks included removing the green screen and replacing it with a blue background, removing the tracking marker, removing the logo from the bag, and changing the television screen while masking Tim as he walks in front of it.

Step 01

As the first step, I planned to remove the markers from the green background.

 

Step 02

In my second step, I replaced the green with blue and added an image of colour bars to the monitor.

 

Step 03

In this step, I managed to rotoscope Tim and brought him in front of the monitor.

 

Step 04

As the final step, I removed the logo from the bag.

 

Full node graph as follows.

Assessment 01 – Part01 VFX Breakdown

Assesment 01- Part 02 – Process

  Assessment 01 – Part02  VFX Breakdown