WEEK 01 – Intro to Houdini and Modeling
WEEK 02 – Particles
WEEK 03 – Pyro in Houdini
WEEK 04 – Water Simulation, flip
WEEK 05 – Terrain and Vellum
WEEK 06 – Rigid bodies using the SOP solver
WEEK 07 – Loading FBX & Rendering
WEEK 08 – Particles
WEEK 09 – Pyro Fire
week 10: flip particles – WATER
Assignment – Natural Disaster
I have used Tree Generator by Side FX to create the tree
Node structure for the tree as follows
Node structure for Fire Spreading on the tree as follows
Node Structure for Lightning as follows
I have exported “.exr” file sequence by using ” Mantra”
Then I import the file sequence to Adobe After Effects
Final sequence before composite
I have used some stock footages (clouds and fog) as my background
I add glow to the Lightning
I have used curve adjustments to colour grade the scene
I used Adobe Premiere Pro to create final video with breakdowns.
My final video with all the breakdowns as follows