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Assignment 1 –
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Week 1 – Houdini Refresher
houdini script is like writing instructions rules and conditions non destructive unlik emaya
y – toggle between transforms in show handle
dont scalethingsa in top level but inside the node
transformation matrix
bounding box smallest box the geometry can fit in
matchsize justify y min
Data types used in Houdini
Integer (int) – Whole number (e.g.
0,12,-5)Float – Decimal number (e.g.
3.14,-0.25,2.0)Boolean (bool) – Logical value, represented as
0(false) or1(true)Vector – A group of 3 numbers (can be floats or integers), often representing positions, directions, or colors (e.g.
vector(1, 0.5, 0))String – A sequence of characters (e.g.
"Hello","MyName")
in houdini we tyreat coding variables as atributes
